I have an animator since 2006 in various ways, ranging through methods such as 3D characters, 2D pixel art, film and VFX, dancing with real-world objects on fire, and controlling robots to cut various materials into the shapes I want to play with.
The intention was always to make games and interactive experiences. I worked as a games animator in 2012-2014. Then I got distracted by establishing a fire dancing and juggling props retail industry in South Africa, in order to stimulate play in a whole different crowd of humans. Now that that project is up and running fairly smoothly, I'm back on to making games again.
I will be using this Itch profile to showcase my game projects. It will be a journey starting with the results of some of the tutorials I learn with, and then I'll be sharing my own projects and collaborations.